Per-object "render method" parameter, choosing between "Default", "Force Displacement" and "Force Ray Trace". When this is set to "Default", it is rendered according to the "Ray trace objects" setting in the render node. Mac (64-bit) and Linux only: Reduced memory consumption of objects and populations. If the Render View is closed and then reopened at any time, it opens with the most recently-rendered image, and the image can be saved. Previously the image would be lost when closing the Render View.įixed bug #590, which caused the Save button on the Render View to save the wrong image (or no image at all) if the current render node is different from the render node that create the image. TCB values (tension, continuity, bias) for animation keys can now be edited in the animation view's curve editor. Mac only: Turned on high resolution mode so the user interface looks better on Retina displays. and OpenGL views (3D preview, node network etc.) have not been updated for high resolution yet. Probably fixed bug #456: Copy pasting a node caused populations to repopulate before rendering.
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